Adobe Voice


I recently played with Adobe Voice and then showed it to my Leo, who has ASD and is a year 4 pupil.

Leo used it as a tool to complete his homework on Greek myths. Together we have played with a range of digital story telling tools both app and PC based, but I am taken aback by the features of Voice. It integrates picture, voice and clip art easily to make simple narrated stories.

Leo is someone who struggles with writing and his best work is when he creates on-screen. Though for him to be truly independent he needs something that will allow him to create and build very simply through easily learned processes. Is it too much to ask that the output looks good too?

This is where Voice ticks all the boxes.

And with all this it also outputs a portable and embeddable format, it doesn’t just stay within the app or reduce to a mere PDF.

Here then is Leo’s first go at both a Greek myth and Adobe voice.

Note – Voice embeds in most websites, but as this blog is wordpress.com it does not allow the embedding of iframe content, but other blogs would not be as fussy.

Anyway click on the beast below..
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This versatile app could be used very easily in class for cross curricular ICT, to support SEN pupils or as resource for units in Switched On Computing. For example, 3.5 – We are Communicators or 1.5 We are Story Tellers.

 

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Homework today with Leo

 

Every Saturday Leo and I do his homework and try to get the job done with appropriate apps, websites and whatever else we can find. Here are the images of today’s session.

We used Clicker for sentence writing, an app called Number Bonds Pro  which he loved and for history a mixture of the BBC Victorians mini site and Purple Mash cams. As a you’ve finished reward he used 2DIY.

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More Phonics Fun – Funimal Pairs

Last  weekend Charlie (4) and Leo (7) spent some time playing the new app from School of Happy. Funimal Pairs builds on the previous Funimal Phonics app with games to remind and reinforce letter sounds.

The app is essentially 3 memory card/pairs game  screens and 3 areas of focus.
  • Animal Matching Cards- for example a hippo and a hippo
  • Letter Sound matching Cards for example a “d” and a “d”
  • Animal and corresponding initial sound screen

My current test for whether an app is much cop is to give it to my boys and see whether they want to keep playing, and I also keep an ear out for any talk related learning too.

Well Funimal Pairs was certainly enjoyed by the boys, they were reluctant to stop playing and have asked to play the “animal cards game on Daddy’s Ipad” again and again.

It was very easy for them to pick up and they needed little, if any, intervention from me. That said there was challenge too. I really enjoyed watching Charlie think about which animal would accompany the “c” sound or what was the initial sound for parrot. For this foundation stage pupil who is still consolidating on his sounds and finalising his phonological knowledge I feel this app is ideal. As he played, the game threw up opportunities for talk between him and his brothers, between Dad and himself or just to himself. I would hear him rehearse sounds and compare them, for example d, b and p. He would also talk with me about the animals and discuss their initial sounds, but there was not too much of this as he was pretty in flow throughout the sessions.

I am adding this to the literacy folder on our school Ipads now that it has had a full release.